You don't need to be "rich" to afford potions that cost 30k each or whatever, that isn't the point AT ALL. Even if the potions were 1m coins each, it is still ruining the game completely. This takes the entire balance between all classes and widens 2 of them, and lessens the other 2 drastically. What's going to happen when the new TBL edits come out and they can spam these potions or use them both at the same time, 720 and 1920 is more than enough.
The time it takes for a sin to minor in those 3 seconds where your mana pot is in cooldown, is exactly the amount you can make (+ a little more) when minor is on cooldown. The time gap between minoring 1920 mana to 2880 mana is at least another second. With just 1 second difference, you can change your entire combo. Rogues will be able to use 1 hp, 1 mp, 1 hp, 1 mp and never run out of mana, EVER. With cooldown, I suppose this kind of makes assassins very over powered but when you compare the amount of HP/MANA and Defense from Rogue to warrior, a warrior should be raping the rogue every single time. With these new mana pots, warriors can use 7 skills + have left over mana PER 2880 pot, as opposed to the 4 + left over mana from 1920 pot, at lvl 80. That's HUGE.
If you don't realize the imbalance that these pots will affect the game, then I don't know how you can even call yourself a PK'er, not at all.[/b]
all true what you said...but this only imbalances THE VS!
for what we know maybe developer whants this to happen? maybe developer wants to make it this way?
in general party pk still all you got is 300 hp more then on regular pot which is next to nothing