This is a discussion on Apex Forever | LIGHT-FARM | UNIQUE CONCEPT within the Private Servers forums, part of the Knight Online (ko4life.com) category; Originally Posted by Kallop
I assume we're going to have to open 70/72/76/78/80 skills by doing the quests. Or are ...
Page: 351
So can we know last decision about Archers?
Will events Juraid and Bifrost be on since 1st day or its gonna come like expansion of 70 cap ?
I would increase the styx cooldown as well. Funnily enough the "target has been recently styxed" would actually make sense as a fix here.
Rogue without light feet (or no swift pot) no matter if they're sins archers or troll explorer build, is as clunky as having mage with no teleports. It's even more core to the rogue class than drains are to sins.
yeah but youre talking about original rogues,archers,that couldnt combo. Remember how you had to sit throughout the entire animation to fire an arrow ? Check the video below,at 0:48 seconds,you think that warrior would ever stand a chance vs todays archer ? Not backpedalling ? Even backpedalling he would die lol. So yeah,removing light feet makes sense to me.
Cant even fucking donate :
Currently this merchant does not have any active payment methods in your country.
Please fill out the form below to let us know what payment methods you would like to use. We will be in touch with you shortly.
light feet has literally nothing to do with AS/MS so idk what you mean
if worst comes to worst, something else can be figured out.
i was thinking of the "Swamp" debuff from oreads map, so instead of outright removing light feet, you could add that slowdown debuff for 1 second after an arrow has been cast... that'd be much better.
edit: to check it, be human in oreads lunar war map, then run left from you base to the tower of power. In that corner, there's a debuff that slows everyone down ever so slightly, it doesn't remove your swift or light feet, it just makes you run somewhat slower.
Last edited by razor; 04-29-2020 at 04:19 PM.
Just make it so you can have swift pot on and still use light feet, where the LF just temporarily overrides the swift pot until LF runs out.
It stops them running away at max speed but doesn't make them useless and slow once they shoot as at least they're swifted until their LF is back.
Honest i'm slightly worried, if your making so many different change's to class's can you at least list them? i was going to play an archer because i found them fun, but literally changing the way the game's alway's worked concern's me, these change's all need to be listed way before launch, because these are game breaking change's. I also get that people are uncomfortable playing vs archer, but find a different way to change them other then by changing how the game work's. What else has changed similar to the light feed and rogue's not being able to use drain as intended? Just to add this might seem great to fix archer parties but what about solo archer's, who solo pk who have 3 / 4 sin's chasing them and cant escape due to this change, or iceshot / light a rogue, then can't follow up due to the nerf.
^ Then fuck them. You can't please everyone.
They're solo players, archers at that. They're going to account for 0.1% of the population.
Just tune DP down by 10% and tune AS/MS up by 10% to incentivise melee range combat - DP probably hits a bit too hard at 70 cap to be fair
Bookmarks