Alright, i'll grant you that you did a good job modeling the model yourself.
Not sure what 'Lol people like you. Eesh.' means to you, but it reads as 'Lol, I got nothing else left to say so i'll try and put something in there that might upset this guy'. Eventhough the map files structure and all other important code to handle them (albeit a little broken) was already public, a job well done. I'll believe you can create new maps; how about editing existing ones, as twostars pointed out, in specific the ground textures? As for the entirely new plugin part, considering the (original and outdated) source for the plugins used by MGame at that time are also public, as is the file format changes to the 3DS Max files, I find that hard to believe, at most he has had to take a look at where it differs and work from there on out. As for the main point in my previous 2 replies; which you conveniently ignored on your part, you not having done an aweful lot of work which would maybe warrant a topic like this still stands for me. I'm rather unimpressed by your work as even I can recreate a model from reference, problem I have is creating new things because I suck at drawing. In my opinion, 3D modeling is an art, engineering is a skill. Art is not work, it's an expression of yourself or things you want to represent, unlike engineering which is a necessity, which is the reason I don't consider people that do art as people that do work, work is done by engineers to make life on the art people easier, or otherwise provide them with tools. But that discussion is getting off-topic so I'll end it here.
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