Those of u who thinks minor cooldown will balance the game try to tank a 80 warrior( doesnt have to be +9 +3 warrior, +8 rappy will be enough) with hp + single minor.Belive me u will die like a noob.Im not tottally agains minor cooldown but if u gonna balance a game u should do it carefully.The thing is oke put a cooldown to minor but what a about the crazy ap of 80 warriors.Even random noobs have like 2800ish ap.And not to mention the cooldown of duffs.Malice parasite torment subside combo is spamable, sometimes i spam cure to my self and a priest spams duffs me and it goes on like this untill some1 towns.
Above all, the most important imbalancy in the game is slows and stuns.Solid has no cooldown and a 60 level paper flame mage with +8 wood staff can slows me (80 Sin with +1 jewelerry) for 15 SECs by spamming solid on me.I remember back in KE slowing an enemy was related with the int u have and the staff u use which is very logical.But now any mage can slow any1.These also should be taken into account while balancing the game .
/ersun
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